A couple of my friends were flirting with the idea of getting into game dev, so I challenged myself to learn the ropes of GMS2 and make a wee game over two weeks. The beauty of short projects like this is it's win/win, if it's good you can say "and it only took two weeks! Look at me go!" and if it sucks you can say "well, it was only two weeks, what did you expect". All in all, I'm pretty pleased with how this turned out, and I'm considering putting some real time and effort into a follow up called Ball In A Cup 64.

Known bugs:
-sometimes the start screen music doesn't play right away
-sometimes you can get stuck on the corners of the platforms. If this happens, you can jump out or wiggle free most of the time

Enjoy!

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